Tuesday, August 21, 2007

Sage Advice for Armed Citizens

1. Bring a gun. Preferably, bring at least two guns. Bring all of your friends who have guns.

2. Anything worth shooting is worth shooting twice. Ammo is cheap. Life is expensive.

3. Only hits count. The only thing worse than a miss is a slow miss.

4. If your shooting stance is good, you're probably not moving fast enough nor using cover correctly.

5. Move away from your attacker. Distance is your friend. [Lateral and diagonal movement are preferred.]

6. If you can choose what to bring to a gunfight, bring a long gun and a friend with a long gun.

7. Ten years from now, no one will remember the details of caliber, stance, or tactics. They will only remember who lived.

8. If you are not shooting, you should be communicating, reloading, and running.

9. Accuracy is relative.

10. Use a weapon that works every time.

11. Someday someone may kill you with your own weapon, but they should have to beat you to death with it because it is empty.

12. Always cheat; always win. If you walk away, it was a fair fight. The only unfair fight is the one you lose.

13. Always have a plan.
13.1 Have a back-up plan, because the first one won't work.

14. Use cover or concealment as much as possible. The visible target should be in FRONT of your gun.

15. Flank your adversary when possible. Protect yours.

16. Don't drop your guard.

17. Always tactical load and threat scan 360 degrees.

18. Watch their hands. Hands kill.

19. Decide to be aggressive ENOUGH, quickly ENOUGH.

20. The faster you finish the fight, the less shot you will get.

21. Be polite. Be professional. But have a plan to kill everyone you meet.

22. Be courteous to everyone, friendly to no one.

23. Your best option for personal security is a lifelong commitment to avoidance, deterrence, and de-escalation.



At August 23, 2007 at 7:57:00 PM PDT, Anonymous Anonymous said...

Hey, I saw your post at the Ben Stein blog on the ID movie, where you said this:

"ID is totally compatible with modern-day evolutionary theory and merely asserts that some Intelligent Designer got the ball rolling."

You might want to investigate ID further, because this is dead wrong. You are confusing ID with "theistic evolution" (which is anathama to an ID'er).

You can confirm this by reading their own stuff at the ID sites. Or, for a very good primer on what the ID movement really is, try the actual Dover opinion (http://www.creationismstrojanhorse.com/Dover_Opinion.pdf) You can probably start at page 18.

In short, ID is nothing less than the old "scientific creationism" sanitized in an attempt to pass constitutional muster.



At August 25, 2007 at 8:55:00 AM PDT, Blogger Dave said...

"[The Intelligent Designer] could be space aliens. There are many possibilities."
- William Dembski, San Francisco Chronicle

"We are arriving at this conclusion based strictly on the physical evidence, the structure of these physical systems. We're not quoting from the Bible."
- Michael Behe, San Francisco Chronicle

ID is not creationism because creationism always postulates a supernatural creator, and/or is focused on proving some religious scripture. But intelligent design does neither.
Science Editorializes over Discovery Institute, by Casey Luskin, June 2, 2006

"We think a critical re-evaluation of Darwinism is both necessary and possible without embracing young-earth creationism."
- From a letter signed by Michael Behe and William Dembski among others


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